Robot MastersĪ rather dopey-looking lumberjack robot with with big handle-like ears and big cleaving scissors on top of his head made to slice through trees. All of the Robot Masters were conceived as having been co-created by a partnership by Light & Wily before the mad doctor stole them and reprogrammed them to serve him in his quest for world domination. The memory space limitations with a mere 1-megabit ROM meant the originally planned number of 8 main stages that would match the rest of the series were reduced to 6. The one major difference compared to its successors is the number of Robot Masters to fight. Aside from background tileset complexity, there’s little change in terms of the game’s aesthetics compared to many of the future titles. The fact of how much of Mega Man‘s graphical style, sound effects, and gameplay stuck with the franchise for over 7 years completely intact speaks volumes about the first game’s degree of perfection.
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